These endings are where Tekken lets its hair down and cranks the camp factor up significantly. Characters that aren't present in the story feature in “Character Episodes” which are single fights against a set opponent with a small cutscene following each of them. It comes across as a cost cutting measure rather than a stylistic one. Some cutscenes are fully animated while others use a motion comic motif. Story mode is rather short and the moments that deviate from the story of the Mishima Zaibatsu are profoundly boring. I know that sounds like it’s a microtransaction trap, but in reality, fight money flows plentifully from most modes and isn’t available for purchase at the time of writing. In fact, every cut scene from every Tekken game is available to purchase in game with “fight money”. The integration of cutscenes from previous T ekken games is bold, and although the sudden change in graphical quality is noticeable, it's a nice inclusion. The chapters focussing on Heihachi and Kazuya are great and reframe some of the Tekken lore in interesting ways. Through some truly horrendous delivered narration, the narrative moves between short fights between a small handful of the characters. Tekken’s story mode follows the world's dullest reporter recounting his investigation into the story of Heihachi Mishima. Tekken 7 is available now for PS4, Xbox One and PC. If they were going to stake a claim back in a crowded market they were going to have to deliver excellent fighting, a great story mode and a lot of content, and while not without its stumbles, I think they may have done it. With the recent release of the excellent Injustice 2, the niche but well loved Guilty Gear Xrd REV 2 and the polarising and troubled life span of Street Fighter 5 still ongoing, there didn't seem much room left for Jin and pals. Before it's home console release, I was very interested to see what space Tekken 7 filled in today's fighting game cannon. Having been first released to middling impressions on a limited run in arcades, the next generation debut of The King of Iron Fist Tournament was certainly an intriguing one. While only releasing on home consoles recently, in reality, Tekken 7 has been playable for around 2 years.
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